My understanding of the concept of anthropomorphism really “clicked” when I first read “Beyond anthropomorphism”, part of Creating Friendly AI, an early (2000) Singularity Institute document. I strongly recommend it for those who are interested in better understanding the concept of non-anthropomorphic artificial intelligence. Here is the opening:

If you punch a human in the nose, he or she will punch back. If the human doesn’t punch back, it’s an admirable act of self-restraint, something worthy of note.

Imagine, for a moment, that you walk up and punch an AI in the nose. Does the AI punch back? Perhaps and perhaps not, but punching back will not be instinctive. A sufficiently young AI might stand there and think: “Hm. Someone’s fist just bumped into my nose.” In a punched human, blood races, adrenaline pumps, the hands form fists, the stance changes, all without conscious attention. For a young AI, focus of attention shifts in response to an unexpected negative event – and that’s all.

As the AI thinks about the fist that bumped into vis nose, it may occur to the AI that this experience may be a repeatable event rather than a one-time event, and since a punch is a negative event, it may be worth thinking about how to prevent future punches, or soften the negativity. An infant AI – one that hasn’t learned about social concepts yet – will probably think something like: “Hm. A fist just hit my nose. I’d better not stand here next time.”

The more I study nature and biology, the more I see that anthropomorphism gets in the way of understanding animals as well. Certain birds, cats, dogs, and even rodents are intelligent, but thinking of their intelligence merely as inferior to humans is not the whole story. Different forms of intelligence have to be understood on their own terms — not through starting with an archetype of human intelligence and making incremental modifications to that archetype. That sort of thinking can lead to anchoring.